Tuesday, 22 February 2022

The Lost Doctor Who

Ken Campbell is The Lost Doctor

There's been a lot of talk in recent days about the new Doctors and Daleks series of roleplaying adventures, using Dungeons & Dragons 5th Edition (5e) rules. I don't have very strong feelings about either 5e or Doctor Who (if I were to play a Doctor Who game, I'd probably opt for the Lasers & Feelings hack, Day of the Doctors). I do, however, have some very creative friends who are building a really special new Doctor Who multiverse...

In 1987, Colin Baker's Sixth Doctor regenerated. His replacement was Sylvester McCoy. But among others who had been under consideration for the role of the Seventh Doctor was McCoy's mentor, Ken Campbell. Ken's version of the Doctor was deemed too dark, and so McCoy got the gig. But what if...

Tuesday, 8 February 2022

Start Drawing Maps*

My first isometric map
It seems pretty much the norm these days to use map-making software or free/cheap pre-existing maps when running an adventure. I can see benefits to this, not least in time saved (at least, for pre-made maps: for me, trying to use map-making software can be a massive time-sink). But I suspect that many people use these resources because they look flashy, with all of their detail and shading and professionalism. In my opinion, all of those things are overrated, and making your own maps gives you so much more.