Showing posts with label ship of theseus. Show all posts
Showing posts with label ship of theseus. Show all posts

Monday, 13 December 2021

Future Peakrill Projects

Although I’m now full-steam ahead working on Mostly Harmless Meetings, I’ve also been thinking about future projects. The success of my SideQuest project has given me the confidence and inspiration to devote a large amount of my time to publishing my work (regular visitors may notice that the title and design of this blog have changed to reflect this).

At the beginning of 2021, friends of mine at Liverpool Arts Lab launched a monthly magazine called Bodge. A number of us “claimed” pages in the magazine, and were then each expected to produce a page per month, containing anything we wanted to put on it. My page was called “learning to draw trees”, and was exactly that. One tree per month, with no expectations other than to see how much my drawing (and looking, and appreciation of trees) progressed over the course of a year. It went far better than I’d ever imagined, and I’m now thinking of adding “professional tree illustrator” to my CV. This month’s tree is still under wraps, and will be the cover of the final Bodge (due out on 23rd December) but here are my first tree from January, and my November tree (ink smears and all: imperfections are very much a part of the learning process):

January...


...November

For February’s ZineQuest I will be making a Learning to Draw Trees zine, containing all of my tree drawings from 2021 (plus a few extras), some thoughts and insight into the process, plus (to keep the project gaming-adjacent) the rules for the game “You Are a Tree”, kindly donated by Côme Martin.

After that, I will produce an illustrated hardback adaptation of one of the earliest stories of King Arthur, which I call King Arthur and the Deville Kitteh. This features in a 15th Century English text, The Prose Merlin, translated from a 13th Century French source. It tells the story of how Arthur defeated a terrifying kitten. I’m not making this up.

I firmly believe that this tale was the inspiration behind at least two scenes the film Monty Python and the Holy Grail. I’m adpting it as an alliterative poem, in the style of Gawain and the Green Knight, but with added Monty Python and Lewis Carroll references. Because it feels like they belong there. I’ll see if I can’t squeeze some Edward Lear in there too.

Spoiler alert

This is a pretty big undertaking, and I don’t envisage it seeing the light of day before Summer 2022 at the very earliest.  But I’ve made some first steps...

Adapting middle English into modern-ish English

Next up will be a zine full of (very) minor gods - gods so minor that they may not have any worshippers - complete with backstories and stats for RPGs. This project is inspired by Terry Pratchett's book Small Gods, and the gods will be generated by my Twitter bot Deity Galaxy.

I’m also thinking of doing another gaming zine, insired by the Combat system of Chris McDowall’s games Electric Basionland and Into The Odd. Here is an early impression of the cover.

Trauma - cover concept

Finally, a while back I posted the first installment of a Mörk Borg adventure, Ship of Theseus. It’s taken me longer than planned to get the second part up, but a large part of the rest of the adventure is already written. At some point I plan on producing a print version of that too.

A few people have asked whether Mostly Harmless Meetings will be available to purchase after the Kickstarter. Absolutely! Obviously I will be making sure that all of my KickStarter backers get their rewards first, but once that’s all done and dusted then I’ll set up an online shop to sell the remainder. I envisage it costing around £10 for the zine, or £5 for the PDF version, though I will have to do some Big Sums before I can confirm that.

In the meantime, back to work on  Mostly Harmless Meetings…

Backgrounds & decorations for Mostly Harmless Meetings

Encounter titles for Mostly Harmless Meetings



Tuesday, 24 August 2021

Ship of Theseus - part 1

A viking longship in a storm, people are hanging off it in the sea


Wolves of water
Might of blind force 
Living movement of sunlight 
Currents churning 
The reflecting edges of the shale 
Soft rains pierce hard marble 
Heat seeps through the silver 
There is only mixing and dissociation 
Nothing remains 
What is the life that I have chosen? 
The wave-shattered hull 
Theseus in the labyrinth 
Hunched in a cave of broken myths

Ship of Theseus - Jute Gyre

Dragged off the street for some fictitious crime, you are led, in chains, to the dock. A longship is there. It is made of vicious thorns, from violet-grey daggers a metre long down to equally deadly hair-thin needles. Lashed to the barnacle-covered tiller is the Captain: two arms, one eye, and no legs. One of his ears has been chewed off. Gurning as though in agony, he peers at you with his remaining eye, and utters something sounding like "PARP!"

You’re led onto the boat, and chained to the oars, along with 2D6 others.

The sail fills and the whip cracks, and the boat veers hesitantly towards the Endless Sea.

D6 things the crew may tell you:

  1. No ship has ever returned from the Endless Sea.
  2. The Captain has been hired to recover valuable naval artifacts.
  3. The ship is alive, and malevolent.
  4. The captain left the rudder once and immediately started coughing up blood.
  5. The Captain has done this journey before. That’s where he lost his legs
  6. The ship has a true name, used to control it. Only the Captain knows what it is.
Giant Depair by Luis Rhead - A viking oarsman looks pissed off



I am writing an adventure for Mörk Borg. This is the beginning.