Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts

Wednesday, 30 March 2022

The Bogey Beasts of Sidney Sime

Woods and Dark Animals by Sidney H Sime

Inasmuch as there is a Peakrill Press house style, it is that of fin-de-siecle fantasy-inspired illustrations of the late 19th and early 20th century (largely nicked from oldbookillustrations.com); images by Arthur Rackham, Aubrey Beardsley and, especially, Sidney Herbert Sime.

I love this style of drawing, and the worlds it depicts; lands of fairies & strangeness from a time when fantasy was not yet smothered in Tolkienesque tropes. I associate it with the purple prose of writers like Clark Ashton Smith and Lord Dunsany (Sidney H Sime had a close association with Dunsany, producing illustrations for many of his books).

[Incidentally, the short story collection Appendix N, The Eldritch Roots of Dungeons & Dragons, edited by Peter Bebergal, is a great starting place for exploring this type of fantasy-without-orcs: it's what got me back into reading fantasy prose after shunning it for about 30 years]

The success of the Kickstarter for Rackham Vale, a game based on the works of Arthur Rackham, got me thinking about Syme again. Would it be possible to do something similar with the his work? Where would you even start? I would start with Bogey Beasts.

Bogey Beasts is a 1923 book of illustrations with accompanying poems, both by Syme. I've had a copy since I was a kid - it is perhaps my favourite book ever. I was a bit gobsmacked to see that the book now sells for around £1,000, though my heavily-loved copy would fetch a lot less and is, anyway, priceless.

[I'm not sure where my copy came from, but I suspect it was a choice pick from "jumbling", our annual January ritual, long nights spent ringing at doorbells and collecting people's unwanted clothes, books and junk, to be sold at the Woodcraft Folk jumble sale. It seems a strange idea now: sending kids out solo to call at strangers' houses, begging. But collecting and then sorting jumble was a highlight of my year, though I could have done without the dust mites]

The book also contains music for each beast, composed by Josef Holbrooke. I spent many hours trying to code this music into my BBC Micro, but the polyphony of the pieces defeated the computer's primitive synthesiser. It wasn't until a few years ago that I first heard the music, in this video:

The bogeyest of all the beasts, the dark lord of the deeps, nightmare-giver and dream-inhabitor, was The Snide:

Of course, childhood me converted the Snide into a D&D monster:


I've been revisiting Bogey Beasts recently. Dark wells of childhood dreams. I'm finally old enough to appreciate the poetry, not just the pictures, and it stands up pretty well - pisses all over the poems of Clark Ashton Smith, IMO.

I am tentatively working on a ghost-forest setting, and Syme's dark landscapes, punctuated with flowers that are almost absences, is how this forest looks inside my mind: 

I won't be writing up a Rackham Vale-style game world any time soon but, who knows, if you find yourself deep, deep, deep in an undersea cave, somewhere in my game world, you may find yourself running into a Snide.




Tuesday, 23 February 2021

Appendix N

 

Since returning to gaming this year, I don't seem to be able to lift a stone without finding something about Appendix N beneath. Appendix N of the Dungeon Master's Guide contained Gary Gygax's "Inspirational and Educational Reading" - a list of authors who inspired Dungeons and Dragons.

I must have read the DMG dozens of times throughout the 80s, and yet I have no memory whatsoever of Appendix N. Perhaps because it didn't relate directly to gaming, perhaps because I was already reading many of these authors, and would doubtless be reading the rest in good time. Whatever, it left no impression on me at all. And so it's strange that, in 2021, it seems to be namechecked on almost every blog I visit.

So it was interesting and apt to receive an email yesterday from the wonderful Strange Attractor Press notifying me that they have just published a book called Appendix N - The Eldritch Roots of Dungeons and Dragons.

Meanwhile, here's my Appendix N:
  • Viriconium Nights by M John Harrison
That's it. That's about all you need. The other Viriconium books are great, but Nights contains their pure essence. I've written before on my main blog about how Viriconium changed my life and about my recent return to Viriconium. In essence, the Viriconium books ended fantasy for me forever, they pulled back the curtain and showed the sad little men behind. Fantasy is almost entirely about epic battles of good vs. evil, it is the distillation of the lie of cowboys and superheroes. It is a load of old pernicious bollocks.

I read Viriconium Nights book in 1986, and I've scarcely felt the desire to read a fantasy book ever since. 

Read a proper book. Read some history, some psychology, a little biology and physics. Read novels by Robert Irwin, George Saunders, Magnus Mills, David Mitchell. Read "magical realism". Read old shit. Read widely and well. But, while I'm sure there are exceptions, I advise giving fantasy a wide berth.

I shall probably be buying the new Strange Attractor book. So help me.